PLAY IN BROWSER ↗shapez
What if your factory had a completely different goal?
By Tobias Springer / tobspr Games and shapez contributors
Remix with your AI →
A first idea: Change one early factory goal using existing shapes, then compare the tutorial and saved-game behaviour with an unchanged build.
Give this brief to your own assistant. It includes the pinned source, original credit, setup, reuse terms and a first task.
Read or select the full brief
Source, setup & reuse terms
Build conveyor networks that cut, rotate and combine shapes into increasingly demanding factories.
Code & assets
Code: GPL-3.0
Assets: Retain the repository licence and resource notices. The README links a separate raw-artwork repository that is currently unavailable; do not assume missing artwork is included.
What you need
Original game code and packaged resources. The linked separate raw-artwork repository returned 404 during review; this is not a promise of a complete raw-art pipeline.
- Use the pinned README: Node.js 16, Yarn, Java and ffmpeg are required by the original build pipeline.
- The original repository is no longer actively maintained; its README points to a separate Community Edition with different build requirements.
- Work on game logic using the included resources first. Rebuilding or replacing raw artwork requires a separate asset audit.
Reviewed source 8a79de5255fb6756f3a1d26579b1e9bc36e0c811
Official browser demo and pinned README/licence reviewed. Local build, full game completion and raw-art reconstruction not verified.
- The free browser demo and the pinned development source may differ.
- Use distinct fork branding; preserve code and resource notices.
6,991 GitHub stars · Repository not archived
Checked 2026-10-19 · latest push 2026-09-07
Saved GitHub information.
Repository activity is separate from the reviewed source version. GitHub’s licence detection does not clear artwork rights.